Homer, the Story Flow Editor, is out!

The BETA version is out.
Give it a try!

Homer is a Free web-based editor for designing and writing narrative content.

We started from the idea of finally having an editor that would allow both creating contents as a structured graph and at the same time enabling editing it as a text document, as a page

Also, we wanted something that allowed the narrative designer and writer to design dynamic content without having to constantly mess directly with the native development environment.

Supporting flows (e.g. quest definitions), dialogues, barks, labels and the localization of all contents, Homer can be your complete “CMS” solution for your game, replacing sparse spreadsheets and docs.

You will find all the tools to define generative text flows, with a practical mix of logic, state, and writing.

Here is a short introductory video made by Peter Punk (Pietro Polsinelli) where he explains some features of Homer:

If you were looking for a narrative writing tool you should give Homer a try!